![]() I play this game from time to time, and I’m having fun with making my own machines, from planes to helicopters to cars to even things that aren’t even real yet such as flying cars! I’ve had fun with both this game and SimpleRockets, but one thing I’m suspicious about is that you haven’t updated this game for a whole year. So in conclusion the game does not need to many upgrades just a online mode. All the other very few reviews that I saw that did want online mode also wanted to show off their planes and go on big WWII B 29 bombing runs. I would love to show these off to people online. ![]() This is also the first jet that I’m trying to add custom landing gear and a custom decked out cockpit. I also am building a SU-51 a Russian multirole attack, defense, and fighter jet. The Valkyrie has some cool features like how the wings can fold in when fly fast and high. The other day I built a giant XB-71 Valkyrie, one of the first big super fast bombers that the US built. But one thing that I did not see too much but I full heartedly think the devs need to add is online, so you could race people or show off cool planes. If you play enough you could know how to make your own bomb bay or grabbing hook. ![]() As I was scrolling through the reviews of this game a few minutes ago I noticed that a lot of people where asking for crazing things like grappling hooks or bomb bays. The physics and other things are amazing. So, as a player that has been playing this game for well over a year now I think this game is great. Tutorials will help players learn the basics of real airplane design and the considerations that need to be taken when airplanes are made. Land on aircraft carriers, dodge surface-to-air missiles, race through courses, and so much more. Literally.Ĭlimb into the cockpit of one of your custom aircraft and see how it does in the challenges. Use all available parts to build airplanes with no restrictions. You can keep on flying even with a missing wing if you've got the skills. Parts can break off in spectacular fashion while flying due to over-stress or by hitting something. Weight distribution, thrust, lift, and drag are all calculated continuously while flying. Every little change you make in the designer impacts how the airplane flies. You can upload your own airplanes and rise through the ranks from a bronze builder to a gold level builder.įlight simulation at its finest. Find anything from old WW2 bombers to next-generation fighters to sci-fi spacecraft. Over 250,000 airplanes are available to download for free from. Design and attach wings and then strap yourself into the cockpit and see how it flies. Snap parts together to build your airplane's body. You have the tools you'll need to bring any airplane to life. If you're not in the mood for building, over 250,000 airplanes are available to download for free. At any time, you can strap yourself into the cockpit and see how it flies with realistic physics. So there's no rotation support even though the code seems to suggest it.Build airplanes by snapping parts together, designing wing sections, and attaching engines. Also, I spent a whole day making this, which went well until the fact that terrain can't be rotated thwarted my plans (lol). ![]() Definitely useless now, but could have been cool a few years ago. If you squint, the bugs almost disappear. Some custom scripts remain in the cloned map, causing errors to be logged in the dev console.Ī fun, lightweight experimental mod.Ships move in an erratic manner in the designer.Sandbox scripts and enemies may break if a map has been cloned before.Sandbox pause functionality breaks after cloning a map.You can use the MapToDes_SaveMap command to copy the map.ĭesigner Light Settings - can fix over-exposed terrain in designerĭesigner Suite - can remove the gray circle Known Issues To remove this feature, delete the AUTOSAVE file that appears in. Only the in-game water ( TasharenWater) and sky ( TOD_Sky) may be cloned.īy default, maps are cloned automatically when the sandbox is paused. The water and sky objects are copied into the designer as well. The mod also remembers the last position used in each map. The last cloned map persists until another map is cloned. User scripts are mostly stripped from the cloned maps. Use the MapToDes_ToggleButtons command to hide or show the buttons.Click on the arrows to navigate the map (1, 10, or 100 meters per second).The map should automatically be loaded in the designer.Enter the map and back out to the designer.Go to the Mod Sandbox Maps and choose the map you want to copy.Map To Designer (MAPTODES) is a test for copying mod maps and transferring them to the designer.
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